Thursday, August 14, 2014

APP - Smash

I recently read an article, entitled APP-SMASH: THE BEN BLOOM FIST IN THE SAMR GLOVE, about the relationship between three major concepts used in 21st Century classrooms. The overlapping of Blooms Taxonomy, the SAMR model, and the utilization of APP-smashing should be a structure for best practices for the use of technology in a 21st Classroom. Perhaps the best way to accomplish this is to come at it backwards by establishing educational goals first, then open up the possibilities for the presentation. Putting limits on teachers and students and the tools they use, stifles creativity. At the same time, we will be more successful with utilizing just a few solid apps rather than overloading classrooms with tech. Students who “are getting their hands dirty with the content in the APP-smash they are always creating as they put their hands on all types of cognitive experiences.” Overall, this approach leads to a much stronger learning experience.

I believe this approach to integrating technology within your classroom room instruction has a great deal of potential by promoting creative problem solving skills.



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